[{"data":1,"prerenderedAt":72},["ShallowReactive",2],{"article-seireinoya":3},{"page":4,"parent":65,"siblings":70,"children":71},{"id":5,"title":6,"body":7,"description":61,"extension":62,"meta":63,"navigation":64,"parent":65,"path":66,"seo":67,"sort":65,"stem":68,"__hash__":69},"article\u002Fa\u002Fseireinoya.md","『精霊の矢』について",{"type":8,"value":9,"toc":55},"minimark",[10,15,34,43],[11,12,14],"h3",{"id":13},"精霊の矢妖精の矢でのmp吸収量の法則","精霊の矢（妖精の矢）でのMP吸収量の法則",[16,17,18,22,25,26,28,31,33],"p",{},[19,20,21],"strong",{},"妖精の矢",[23,24],"br",{},"\n与えたダメージの1\u002F12+1だけ回復",[23,27],{},[19,29,30],{},"精霊の矢",[23,32],{},"\n与えたダメージの1\u002F8だけ回復",[16,35,36,37,39,40,42],{},"ただし、敵を倒した場合は、",[23,38],{},"\nその敵の残りＨＰの1\u002F12（妖精）か、1\u002F8（精霊）だけ回復します。",[23,41],{},"\n（端数は四捨五入）",[16,44,45,46,48,49,51,52,54],{},"バイキルトやテンションを利用すれば、1撃でMP20以上回復することもできます。",[23,47],{},"\n『妖精の矢』の場合、与えたダメージが0の場合でも、1ポイントは回復します。",[23,50],{},"\n（回避された場合は除く）",[23,53],{},"\nしかし、『精霊の矢』の場合は、ダメージ0のときはMP回復はありません。",{"title":56,"searchDepth":57,"depth":57,"links":58},"",2,[59],{"id":13,"depth":60,"text":14},3,"ドラクエ8の精霊の矢と妖精の矢で回復するMPの量の法則。与えたダメージに応じた回復量と、1撃で多く回復するためのコツを解説します","md",{},true,null,"\u002Fa\u002Fseireinoya",{"title":6,"description":61},"a\u002Fseireinoya","f0gZUQqhrh0c0v4oHAWhdNuo67aFS6Nh8FCNBltSXko",[],[],1792019171595]